Raid Loot EV
What is a raid actually worth? Weight your realistic drops by chance, scale by your extraction rate, and get expected value per raid — and per hour, so routes can be compared honestly.
How it works
EV per extract = Σ(dropChanceᵢ × valueᵢ) EV per raid = EV per extract × extraction rate EV per hour = EV per raid ÷ (raid time + queue time)
Add or mentally fold in extra drop tiers — the model is linear, so a fourth tier's EV just adds on. Drop chances are your inputs; community tables move with patches. Methodology.
FAQ
What is loot EV?
Expected value: the average loot a raid produces when the same run is repeated many times — each item's value weighted by its drop chance, then scaled by how often you actually extract.
Where do drop chances come from?
Community-documented loot tables and your own tally. They change with patches and map rotations, which is why this tool takes your numbers instead of shipping a stale table.
Why does my EV drop when my extraction rate does?
Unextracted loot is worth zero. Extraction rate scales everything linearly — which is why surviving slightly more often is usually worth more than looting slightly faster. See the <a href="/guides/raid-loot-value/">raid loot value guide</a>.