ARC·ECONOMY

Market Flip Margin

Buy low, sell high — but after fees, is it actually high? Net profit per flip, ROI, break-even spread and a batch total before you commit the coins.

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How it works

net each  = sell × (1 − fee%) − buy
ROI       = net each ÷ buy × 100
break-even sell = buy ÷ (1 − fee%)

The break-even price is where the flip stops paying fees plus cost — anything listed below it is a donation. Fee default is an editable placeholder [VERIFY]. Methodology.

FAQ

What fee should I enter?

Whatever the current market charges on sale [VERIFY — check the in-game listing flow and set the default to match]. The field is editable precisely because fee schedules change.

What spread makes a flip worth it?

After fees, aim for margins that survive price slippage: if your item can drop 5% before it sells, a 12% gross spread is thinner than it looks. The break-even line in the results is your hard floor.

Isn't flipping just latency trading?

It's spread trading: paying liquidity now to sell into demand later. The boring version — same item, wide spread, patient listing — is the one that survives patches. See <a href="/guides/market-flipping/">market flipping basics</a>.

Related tools and guides

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